It constantly hangs while editing code and I spend way too much time staring at beach balls. Using Android Studio 2.1.2 on a Macbook pro with 2,7Ghz i5, 16gb RAM and an SSD. I've seen few topics with the same problem, but I cannot find any solution and I'm really frustrated. When running any application in flutter (on terminal, android studio or visual. I've tried:ġ) Made sure that I have zlib installed (s /usr/include/zlib.h),Ģ) In Global Gradle settings I've tried turning on "Offline work", but result is the same,ĥ) Updating Android Studio to the latest stable version,Ħ) I've tried latest gradle, but it only raised new problems, finally after getting rid of them I got to the same point (hanging),ġ0) Invalidate & Restart - after restarting it's not hanging, but any operation (clean, rebuild, sync) hangs gradle again,ġ2) Tried different gradle plugin versions: 1.2.3, 1.5.0, 2.0+ġ3) Tried different android build tools (22.0.1 and 23.x.x)ġ4) Compiling straight from console (with -d for more logs): The next step is to create a Xamarin.Android binding project using the Visual Studio binding template, add required metadata, native references and then build the project to produce a consumable library: Open Visual Studio for Mac and create a new Xamarin.Android Binding Library project, give it a name, in this case. brew cask install java installs flutter stuck at Waiting. Selected primary task 'tasks' from project : 11:17:41.893 Transitioning model element 'tasks.tasks' to state GraphClosed. The problem which probably caused this freeze was the fact that I had 2 subprojects for ios (robovm) and when I removed one of them it finally worked. There was a situation when I ran my app in Android Emulator, and I tried to attach debug, my application crashed. This is only a problem for ios as for android 2 submodules wasn't an issue. I also had to update robovm to the latest version.
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